Emma Day

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Affiliation: Aegis Defence Services / Mossad

Position: Senior Liaison Officer to the Iraqi Military

Contents

Background

You are a Mossad intelligence agent, embedded in Aegis Defence Services, working closely with the Iraqi military. You have been stranger places. You were born in Manchester, England and lived there until you were 13. Then your parents made Aliyah (by moving to Tel Aviv, Israel). The first few years were very hard: you didn't speak the language and you hated the heat. However, by the time you were 18 you were completely acclimated and excited about your military service. It was terrifying, but it was also your chance to prove that you were just as good as the hard Sabras (Jews born in Israel).

So, when your tests qualified you for the intelligence units, you leaped at the chance. A woman still can't sign up for full combat units, and, short of that, the intelligence units were the most impressive places to go. You had learned some Arabic in high school, and that, along with your fluent English and quick wits made you valuable. You worked hard on improving your Arabic and began doing translation work.

When your time in the army was over, Mossad offered you an opportunity. They always had openings for people with intelligence experience who spoke English and Arabic. You trained with them for 2 years until you were up to their standards. To go out in the field for Mossad you had to be nearly a super-soldier. The first 6 months were pure torture. You thought basic training was bad, but it was nothing compared to this. After that, you actually began to enjoy the work. You had always been strong and liked challenges. This training would prepare you for anything.

After you had finished your training, you got your assignment. Israel was getting very worried about how Iraq would wind up after the war: Israel did not need another Islamist state nearby. Mossad wanted more inside people in the forces in Iraq. The British military contractor, Aegis, was starting to get involved in the war in Iraq. Mossad wanted you to move back to England for a few months, then sign on with Aegis. With your time in the Israeli Defence Forces, Aegis was sure to take you. Assignment to Iraq shouldn't be hard to get, they needed far more people there than they had.

Sure enough, getting into Aegis and deployed to Iraq was easy. They looked at your military records (appropriately edited, of course), ran you through some tests to prove your language skills and physical condition, and threw you in as a Junior Liaison officer right away. This worked perfectly. You were able to report on Aegis' activities as well as the activities of the Iraqi army and even some of the politics behind what was going on. You didn't have a lot of leeway to make any changes yourself, but Mossad got all the intelligence it could want. As long as you obeyed Aegis' orders, they didn't pay too much attention.

A few months ago, you were finally promoted to Senior Liaison Officer. This is your first opportunity to make some real impact. You are here with Field Marshall Lockwood, and you have to obey his orders. However, you have much more freedom here than in most situations. Mostly you want to carry back any information you can gather, but anything you can do to benefit Israel is also for the best. You are not the only Mossad agent in a position of some power in Iraq, and there are some resources you can call on. By calling on other agents, you have access to a little bit of military power, and, effectively control the region of Salaymaniyyah because Mossad owns the governor and several other top politicians there.

Mostly, your goals here are pretty standard: you don't want Iraq turning into another terrorist powerhouse. You want to keep Iraq out of the hands of the religious fundamentalists. Right now, Iraq is in turmoil. Honestly, that's pretty good for Israel. If Iraq is busy fighting itself, it can't do much to Israel if war breaks out again. If you can do anything to keep the government fragmented and weak, that should benefit Israel. However, if the government completely falls apart, a fundamentalist dictator is likely to wind up taking over, so you want to prevent that as well.

Also, if things are going down the drain over here in Iraq, you've been told that you might want to "rescue" some cultural artifacts that might need saving from getting damaged. The upcoming negotiations are going to be on top of a site with immense cultural significance -- the supposed site of the Tower of Babel. Your superiors are worried that if terrorists camp out on top of a site like that, then it's only a matter of time before the artifacts get destroyed. So, you've been ordered to make off with any such artifacts that you can -- in order to preserve them, of course.

Finally, you've heard something very strange from your superiors, but they are not given to flights of fancy so you have taken them at their word. Apparently they believe there is some sort of weird ancient mythical beast running around Iraq, something like a Djinn. They think that some religious nuts here summoned it and may try to summon more. You don't really understand, and you're not at all sure you believe it. However, you do know one thing: if there is some sort of strange mythical beast running around the Middle East, it WILL wind up attacking Israel. That's just how things work in the Middle East, so you better find some way to get rid of it, if it's real, and make sure no more show up.

Contacts

Joseph Prince: The head of Blackwater, your rival defence company. He's some sort of Christian fanatic. In your experience, religious fanatics are bad news, no matter what religion they are. God knows Israel has had enough problems with the Jewish ones.

Erik Schmitz: Prince's right hand man. Erik seems sane and competent.

Field Marshall, The Right Honorable Lord Lockwood KG: Your boss in Aegis. Lockwood runs Aegis very well. His only real goals are money and power, which actually makes him very easy to work with. As long as you help with his goals, and don't oppose him, he doesn't care what else you do. He expects a high level of competence, intelligence in the field, and strict obedience to orders. Doing what he needs done has given you a great position to spy on Iraq for Israel. If you have to break cover tonight, you can, but his organization has been very useful to you.

Tariq Ib Faruq: The leader of Al Araf, the insurgent group that gathered this conference. You don't know much about him, except that he lived in England for a while, and started his career with Aegis.

Sabriya Nejem: The leader of a group of Sunni insurgents. They have representation now, through Wafi Nagi, but you have heard that they're still not happy with how things are going.

David Kinder: The UN representative moderating here. You've met him a few times. You've heard that his past is a little sketchy, but he seems competent.

Basit Ibn Karim: The Shiite prime minister of Iraq. He's been a little too successful recently at uniting the Iraqi government. He's pretty hard-line religious, and you would really like to see less power in his hands and the hands of his party.

Imad Ibn Junayd: The right hand man of Basit Ibn Karim. He obviously has his own agenda. You aren't sure what it is, but you could almost certainly help him against Basit if that will split Basit's power.

Wafi Nagi: A Sunni member of parliament. Wafi Nagi got in because he was connected to Sabriya Nejem's insurgents, and now wants nothing to do with them. He has provided help to Aegis in the past. This might be another person you could help to keep power from being too concentrated.

Munir Faiz: If all the Iraqi politicians were like this, your job would be easy. Munir is Westernized, hates the religious zealots, and is happy to help out any Western company or country for a little money.

Abilities and Artifacts

Stats

  • Combat: 5
  • Hitpoints: 7
  • Sanity: 6

Carpet Bombing

Destroy all resources and military units in a province by turning in this card to the Map GM. Use of this order will have serious diplomatic repercussions because Israeli planes just bombed Iraq.

Stimulants

Use of this stimulant increases the target's combat score by 1 for five minutes. Their combat score is decreased by 1 for ten minutes after that.

  • Quantity: 1


Abilities

  • Carpet Bombing: You can, if things get bad enough, call in an airstrike on any province, once during game. This destroys all resources and military units in a province. However, this effectively declares war between Israel and the owners of the any units in the province. If you use this without a VERY good reason, you will lose your job, and possibly your life.

Goals

  • Keep your cover by obeying any orders from Field Marshall Lockwood.
  • Take advantage of any opportunity to benefit Israel or prevent harm to Israel.
  • Keep the Iraqi government unstable, but prevent it from completely falling apart.
  • Find ways of "preserving" ancient artifacts for Israel.
  • If the mythical beast is real, get rid of it and make sure no more are summoned.
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