Beta Notes

From AEWiki
Jump to: navigation, search

Contents

10/13 notes

  • p2 "not unreasonable" > "theoretically possible"
  • p5 Combat: "Please do not actually drag your players away."
  • p7 "...separate area from the main game space. This staging area..."
  • Change Mark Adamson to a separate paragraph.
  • Add moneychangers to dangling bullet point.
  • p8 Tracked Characters font change.
  • "one or both tracks" > "one or more tracks"
  • p9 "Five minutes before end of game, get the numbers" Make horde GM responsible for pacing.
  • Stevicans: turn the lights back on after they come in
  • p10 re-add the Steve Okazaki timeline details
  • Name Placard "Jennifer Hullen" > "Chairwoman Jennifer Hullen"
  • p15 "There is a second colored sticker inside the envelope. Put it on..."
  • remove second Props set
  • p 33 Default Events "hang these on the back wall in the order they are presented below."
  • remove first bit of paragraph two
  • p 115 Default Footnotes - remove the word "too"
  • p 128 Default Placards "USE TAPE"
  • p 141 Game Boards - "see the timeline manual"

Susan

  • Shopping list

Briefing

  • Introduce cast, don't let them introduce themselves
  • Track - At some point after playing, you may get another character with color, do not remove sticker until horde GM says so.
  • Unless you have a character reason to think otherwise, you have money and can spend it.

Yes

  • Add over comment that Elvis doesn't understand everything, doesn't have an opinion on everything, not entirely sure why he is here.
  • Cut the Huang character.
  • Fix dashes on Elvis/Hitler - wrong one is designated as starting character.
  • Steve's card should not say who he really is.
  • Announce timeline changes out loud.
  • Floor GM or runner puts up pages, but timeline finds them.
  • Cut game when time ends, don't let horde end
  • Fix triggers 23 and 2
  • Clearly inform horde GM of triggers
  • Add "Present" page for timeline - if universe ends: 2104 - end of universe (black and white)
  • Elvis/Hitler should care about guns
  • Protest signs
  • More rejected number characters - LSD character, a few others
  • Redundant Elvis killer - trigger for Adamson
  • Mark Adamson should come out early
  • More horde interactions - SUSAN
  • Lose interns - cannot be added to apps
  • Batch horde characters like in HT

Maybe

  • Women power track changes gender of board. Ichabod, possibly Snorri.
  • If Catholic track reaches peak, Ichabod becomes Catholic.
  • Cut Croquet?

No

  • Move graphics behind year - not practical
  • Track horde characters - too much work, will make some unhappy
  • Changes made by future board - they wouldn't know, and too sadistic
  • Gender ID stickers - people won't remember
  • Snorri gets extra info - he's billions of years in the future, he doesn't know

Themes

Restructuring Game Space

  • Tell board not to be too harsh on noise?
  • If there is enough hall space, horde can interact in the hall
  • Unless you are explicitly there to make trouble, make sure the board can do its job

Hullen is boring - done

  • Too similar in goals to Snorri
  • Chairwoman of board - if the board is tied, the side the chair is on wins
  • Specific goals for what happens in timeline
  • Employee of Sony
  • Purposefully left apps at home, as part of experiment, knows apps are real

Board Procedures - done

  • More explicit planning, so board doesn't have to figure it out
  • Speed to get through things
  • Hullen's rules of order

Game Briefing - done

  • Explain how memory works - if character was in the room, you remember both
  • Write a script for briefing
  • Read only events of timeline
  • Explicit about track stickers
  • Very explicit rules about applications being required.

Steve Okizaki - done

  • Cut out one (or 2) Okizaki - done
  • Needs a goal - can know that changing timeline causes apocalypse, starts by hints - done enough, unless other people think he needs a more explicit goal

End Game - done

  • If wife has shown up, apocalypse cannot happen
  • Stevicans don't show up if apocalypse happens, either ends game strictly
  • Snorri's employee instead of Milliways - possibly his wife
  • If apocalypse - lights off, flashlight, welcome to Snorri's can I take your order
  • Stevicans - lights off, flashlight, either enslave the earth or incorporate, don't leave
  • Apocalypse track - 1st corner lights flicker, 2nd corner timeline display briefly flashes error message, "timeline not found"
Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox